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SetMoney

Page history last edited by Gamemaster 3 years, 11 months ago

 

SetMoney

Usage:

                SetMoney(Actor, Amount)

Description:

The SetMoney command sets the total money level of an actor to the amount specified. The amount is in base units (the lowest tier).

Example:

                Function Main()
                        SetMoney(Actor(), 5)
                        Output(Actor(), "You have a total of 5 copper pieces!")
                        Return()
                End Function

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