SetActorTarget
Usage:
SetActorTarget(Actor, [TargetActor])
Description:
The SetActorTarget command allows you to change the current target of an actor. When combined with SetActorAIState, this allows you to make NPCs attack any other actor who is a valid target. Not providing a target actor will set the target to nobody.
Example:
Function Main()
// Make NPC attack player
SetActorTarget(ContextActor(), Actor())
SetActorAIState(ContextActor(), 3)
Return()
End Function
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