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SetActorFace

Page history last edited by Gamemaster 3 years, 11 months ago

 

SetActorFace

Usage:

                SetActorFace(Actor, Face)

Description:

The SetActorFace command allows you to change the face texture of an actor in mid game. You might use this to retexture NPCs after creation. NPCs always use face texture #1 when first created.

The Face parameter should be an integer between 1 and 5.

Example:

                Function Main()
                        // Change actor's face
                        SetActorFace(Actor(), 2)
                        Return()
                End Function

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