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RotateActor

Page history last edited by Gamemaster 3 years, 11 months ago

 

RotateActor

Usage:

                RotateActor(Actor, Angle)

Description:

The RotateActor command sets an actor's exact orientation. This is useful in NPC spawn scripts to set an direction for non-moving NPCs to face. Values should be between -180 and 180.

Example:

                Function Main()
                        Result = RotateActor(Actor(), 0)
                        Output(Actor(), "Returned to default orientation")
                        Return()
                End Function

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