MoveActor
Usage:
MoveActor(Actor, X, Y, Z[, MoveCamera])
Description:
The MoveActor command sets an actor's exact position in its current zone. Positions can be determined from the numbers in the lower right corner of the GE "Zones" tab. The optional MoveCamera flag should be set to true if the actor is a player, and you want their camera to "fly" to the new location rather than instantly appearing there.
Example:
Function Main()
Result = MoveActor(Actor(), 0, 0, 0)
Output(Actor(), "Returned to origin")
Return()
End Function
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