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Actor Aggressiveness

Page history last edited by Gamemaster 3 years, 11 months ago

 

ActorAggressiveness

Usage:

                ActorAggressiveness(Actor)

Description:

The ActorAggressiveness command returns the aggressiveness level of an actor. As this setting is per-actor rather than per-actor instance, it cannot be changed. The values returned are as follows:

0 - Passive

1 - Defensive

2 - Aggressive

3 - Non-combatant

Example:

                Function Main()
                        AggLvl = ActorAggressiveness(Actor())
                        Output(Actor(), "Your aggression level: " $+ AggLvl)

                        Return()
                End Function

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