Get your own free workspace
View
 

Ability Memorised

Page history last edited by Gamemaster 3 years, 11 months ago

 

AbilityMemorised

Usage:

                AbilityMemorised(Actor, Ability)

Description:

The AbilityMemorised command returns 1 if an ability is known and memorised by a player, or 0 if the ability is not memorised. All known abilities must be memorised before they can be used.

Example:

                Function Main()
                        Result = AbilityMemorised(Actor(), "Heal Self")
                        If (Result == 0)
                                Output(Actor(), "You have not memorised the healing spell")
                        Else
                                Output(Actor(), "You are ready to use the healing spell")
                        EndIf
                        Return()
                End Function

        

Comments (0)

You don't have permission to comment on this page.